The World of Nua

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Nua exists as a demi-plane within the D&D universe, created by an ancient being called Enn'o thousands of years ago. Enn'o itself is an extremely powerful consciousness existing within the Plane of Concordant Discontent. The gods within Nua were also, for the most part, created by Enn'o. Some of them travelled here from other Planes before an extremely powerful immortal sorcerer named Menat created an interlocking system of shielding spells called the Triumvirate to lock Nua off from the rest of the multiverse. After a devastating war between the gods created in Nua, the continent of Everast was destroyed and scattered to the void, leaving only the continent of Dael. From millions of humans, elves, dwarves and gnomes, only a few thousand survived the event known as The Collapse, and now their descendants live as second-class citizens in Dael in the nation of New Everast.

Nua.jpg

Unique Races

The races of Nua are broken down into four categories, Skin, Fur, Scales, and Fish.

The Nation of New Everast, in the arid northwestern peninsula known as the Shalesland is home to the Shalesfolk - the descendants of the refugees of the destroyed continent of Everast hundreds of years ago. Over time, the Shalesfolk have become an amalgamated blend of the original races of Everast - with Humans, Elves, Dwarves, Gnomes, and Halflings mixing into one relatively indistinguishable race after being confined to such a small area for such a long time. Still bearing many of the hallmark traits of their ancestry, the Shalesfolk Race essentially gives players a "Half-blank" option for many typical racial options, choosing three racial traits based on the ancestry of their desired character.

Orcs in Nua are wildly different from those in Faerun or Golarion, taking heavy inspiration from the Green Martian Tharks of the Princess of Mars book series, as well as the Dothraki of the Game of Thrones book series. They have short, violent lives and live in roving bands and raiding parties. They reproduce in large numbers, sometimes six to eight children at a time, which are raised communally - and the natural life expectancy for the Agh Maw Orcs of Nua is approximately 30 to 35 years old.

The Western Plains of Enn'o is the ancestral homeland of the Barba. Lions, Tigers, Bears, (oh my) as well as Wolves and Foxes. Custom races for Nua include the Bear (heavily based on a combination of the Bugbear and the Goliath) as well as the wolf-like Greyback and the "Quicktails," a smaller fox-like race.